1. if you were creating a scene that included a cat and a human, what would be the best way to size the characters?
(position the cat in the center of the picture plane)
(make the cat half the size of the human)
(position the human behind the cat)
(make the cat a quarter of the size of the human) ***
2. if you wanted to make it look like one object was close to the viewer and one was far away, what would you need to do?
(make both objects the same size but place one higher on the picture plane)
(make one object smaller and place it higher on the picture plane) ***
(place one object above the ground plane)
(place one object in front of the other)
3. anamorphic art is a distortion of perspective. what is the main purpose of creating this distortion?
(to surprise the viewer)
(to add impact to the art)
(to allow the image to be seen correctly from a specific angle) ***
(to emphasize perspective)
4. how are orthogonal lines used when creating a one-point perspective?
(to show length) ***
(to show height)
(to show width)
(to show depth)
5. where would you put the horizon line if you wanted to emphasize a landscape?
(lower on the picture plane)
(higher on the picture plane) ***
(in the center of the picture plane)
6. which is true about the vertical transversal lines in both one-point and two-point perspectives?
(they always converge at the vanishing point.) ***
(they are always parallel to the orthogonal lines.)
(they are always parallel to the top and bottom of the picture plane.)
(they are always parallel to the picture plane.)
7. which would be the best grid for developing the wireframe of a creature?
(isometric)
(oblique)
(polygonal) ***
(basic)
8. why is a grid a useful tool in 3d computer animation?
(a grid can determine the placement of characters or objects.) ***
(a grid can scale up a drawing.)
(a grid can be used as a guide for drawing in perspective.)
(a grid can add surface texture to a character.)
9. how would you define texture?
(the visual or tactile surface characteristics and appearance of something) ***
(the visual or tactile length, depth, and width of an object)
(the visual proportion, depth, and length of an object)
(the quality of a visual or tactile surface in 3d art)
10. what is the main goal of a texture artist?
(to create realistic textures and apply them to 3d objects)
(to create convincing characters)
(to create convincing surfaces) ***
(to add ornamental details to a 3d design)
can someone check my work i can't tell if i got them all correct, and it's a little confusing. my answers are like ()*** in advanced : )
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