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tmantooth7018
12.03.2020 •
English
motorstorm The first game was released in December 2006 in Japan, 6 March 2007 in North America and in Europe on 23 March 2007. The first MotorStorm game includes various classes of vehicles, ranging from Bikes to Big Rigs, each with their own abilities and weaknesses. While Bikes and ATVs are some of the faster vehicles in the game, alongside Rally Cars, they are very weak and are prone to being punched out by other riders or wrecked by bigger vehicles. Buggies are four-wheelers that use their lightweight as an advantage when it comes to speed, handling and ability to cross most terrain. Rally Cars are the fastest vehicles in a straight line but suffer from rough terrain and loose surfaces, and thus are easily slowed or damaged by any other heavy vehicles. Racing Trucks, slightly larger than Rally Cars, are noted for the well-rounded performance and can deal with most situations. Mud Pluggers are medium-heavy vehicles, and can tackle any terrain they find, but do not excel when it comes to speed. Big Rigs are the heaviest vehicles in the game. While they favour most terrain, particularly mud, their acceleration is very slow, and this can be a problem when racing against faster vehicles. As a rule of thumb, the larger a vehicle is, the greater the ability that it will have in traversing looser, muddier surfaces.
There are 8 tracks that can be raced on in the game's setting of Monument Valley, from sand dunes to rocky canyons, with four additional tracks that can be purchased through the PlayStation Store, totalling up to 12 tracks. For example, "Mudpool" consists of mud-filled canyons, giving lighter vehicles a massive disadvantage, thus forcing them to use ramps and routes which keep to higher ground, while Mud Pluggers and Big Rigs gain an advantage through the muddy terrain. "Dust Devil" consists of sandy desert and high-speed straights, which are suited for any vehicle, though many hazards are present, such as stacks of burnt-out vehicles and rocky outcrops
The second game was released on 28 October 2008 in North America and 7 November 2008 in Europe. The game has sold over one million copies as of 9 December 2008. The game takes place in a lush, volcanic island, much different from the first game's Monument Valley.
The original seven vehicle classes return, including, for the first time, Monster Trucks. The Monster Truck can handle any terrain, just like the Mud Pluggers. Not only surprisingly fast, it is also considerably deadly, since it can run over and crush other vehicles, including other Monster Trucks and Big Rigs. It is, however, quite vulnerable in crashes, and due to a high centre of gravity they have a tendency to roll over.
New features which affect the player's boost temperature are introduced in Pacific Rift; for example, driving through water will cool boost, whereas driving through fire or near lava will heat it, risking a boost explosion. Another new feature in the series is the ability to manually ram other vehicles and throw punches at Bike/ATV-riding opponents. "Speed" events are also introduced, where players must pass through set checkpoints before the time runs out. Players can also select drivers of different gender and racing-suit design. Photo Mode can be entered from the pause menu while racing, and images can be exported to the PlayStation 3's HDD
The third game was developed by Bigbig Studios for PlayStation 2 and PlayStation Portable. It was released in September 2009. To date, it is the only MotorStorm title not to appear on the PlayStation 3.
The "cooldown" system from Pacific Rift (driving through water or deep snow in Arctic Edge to speed up the rate of boost cooling) remains. A new feature of Arctic Edge is the ability to outfit the vehicles with new body kits, liveries, and exhaust systems (though none of the enhancements affect the performance of the vehicle). Sponsor decals can also be applied to the vehicle.
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No none that I see. You are all good.
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Ответ:
yes we are all peploe
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